Made for Applied Modelling at a games development course. Based on the US Helicopter model of the Same name.
The limits were:
* 15,000 Polygon Limit
* 2048 X 2048 pixel Texture Sheets using PBR Methods and Techniques
Frontal view
Close-up of the front.
Underside view of the Pave Low
Side View
Back View
Top View
Underside
Low Poly Cockpit (Meant to be seen faintly only from the outside)